Responsive UI Intake: Scale First, Offset Last
Money $245
scale anchored top-left
scale anchored top-left
Trailer 4 / 12
scale anchored right
scale anchored right
Axe Shop
center anchor modal
center anchor modal
Accepted Lessons
- Use scale for primary Position and Size values.
- Reject offset-only main HUD/menu placement.
- Name AnchorPoint for each major UI region before tuning coordinates.
- Check desktop and phone layouts before accepting the proof slice.
- Use offsets only for padding/inset after the container is scale anchored.
Money $245
Trailer
4 / 12
4 / 12
Shop Panel
still readable
still readable
Proof Packet
Source note: projects/lumber-legacy/knowledge/roblox-studio/sources/video-note-gui-scale-offset-em_XglmWSEU-2026-05-16.md
Pattern: projects/lumber-legacy/knowledge/roblox-studio/patterns/responsive-gameplay-ui-scale-pattern.md
Next narrow proof candidate: LL_RESPONSIVE_GAMEPLAY_UI_SCALE_PROOF
Marker: PASS_RESPONSIVE_UI_SCALE_SOURCE_INTAKE